Hardball Retro

dedicated to the enrichment of casual and serious enthusiasts in all aspects of professional baseball

Simulating the Angels “Actuals” All-Time Half-Decade League using Earl Weaver Baseball

Methodology

Based on the research for my book “Hardball Retrospective“, I assigned every Major League ballplayer to the first team that signed them to a professional MLB contract. Each player remains on their assigned “Original” team for the duration of their careers. For comparison purposes, I also compiled “Actual” teams using the individuals that actually played for each franchise. In both cases, I created half-decade leagues for the “Originals” and “Actuals”.

To determine the rosters for my “Actual” half-decade leagues, I utilized the following criteria:

  • Half-decades were designated as 1900-1904, 1905-1909, 1910-1914, 1915-1919, etc. up to 2015-2019. For the older National League franchises, I am not including any 19th Century player-seasons.
  • I take the top 40 players for each roster based on Win Shares using each player’s best season in the five-year period. For example, Mike Trout registered 42, 36, 30, 38 and 34 Win Shares from 2015 to 2019. On the Angels 2015-2019 “Actuals” roster, Mike Trout’s 2015 season will be represented.
  • I manually entered the team information into Earl Weaver Baseball 1.5 for the IBM PC. I selected this version of EWB for several reasons – personal preference (I’ve a huge fan of EWB since the game was released!), challenge (I had the Amiga and Apple ][ versions back in the day, but only recently acquired the IBM PC version), aesthetics (the physics modeling, animations, sounds were all top-notch for a game produced in the late 1980’s). Another determining factor – the IBM PC edition allows the user to ‘fast-play’ a series of games without any user intervention. For example, I created the schedule and saved it to disk. Then I can reference the schedule after I launch the game using the command, “WEAVER p d %” and enter the first game number along with the number of days to play. I usually play ten days at a time then back up the EWB files. I can also increase the amount of CPU cycles in the DOSbox emulator to speed things up a bit. Here is an excellent FAQ for EWB by Demystifier which explains the various command-line parameters and other interesting information about the game.
  • Earl Weaver Baseball has a roster limitation of 25 players, so each roster will consist of either 14 batters / 11 pitchers or 15 batters / 10 pitchers.
  • One of the few omissions in the original Earl Weaver Baseball computer game is the inability to save lineups and designate pitching roles for a computer-managed team. The teams that are managed by “Earl” use algorithms to generate lineups before every game, substituting players as needed based on injuries and fatigue.
  • Another minor flaw is the lack of “reserves” so the user is limited to a 25-man roster for each team.
  • Playoffs / World Series – I will manage a series of games between the top two teams in the simulation and livestream the results to my Twitch and YouTube channels.

Angels “Actuals” – Playoffs & World Series Videos

Championship Series – 2010-2014 Angels vs. 1975-1979 Angels – view videos here!

Championship Series – 2005-2009 Angels vs. 2000-2004 Angels – view videos here!

World Series – 1975-1979 Angels @ 2000-2004 Angels – Game 1

World Series – 1975-1979 Angels @ 2000-2004 Angels – Game 2

World Series – 2000-2004 Angels @ 1975-1979 Angels – Game 3

World Series – 2000-2004 Angels @ 1975-1979 Angels – Game 4

World Series – 2000-2004 Angels @ 1975-1979 Angels – Game 5

World Series – 1975-1979 Angels @ 2000-2004 Angels – Game 6

World Series – 1975-1979 Angels @ 2000-2004 Angels – Game 7

Angels “Actuals” – Statistics, Standings & Leader Boards

Angels “Actuals” – Final Regular Season Standings

Angels “Actuals” – Team Totals

Angels “Actuals” – League Leaders – Batting

Angels “Actuals” – League Leaders – Pitching

Angels “Actuals” – Team Rosters with Individual Batting & Pitching Statistics

Tagged:
I am a New Jersey native with a passion for baseball, statistics, computers and video games who enjoys spending quality time with his family. Co-chair of the SABR Games and Simulations Committee (https://sabrbaseballgaming.com) since August 2022. Visit my Amazon author page to check out my books, promotional videos, and post a review if you're a Hardball Retro fan! https://www.amazon.com/author/derekbain My Books: Hardball Retro’s Compendium of Baseball Video Games and Electronic Handhelds”, published in September 2024 with co-author John Racanelli, is available in paperback and digital (Kindle) format at Amazon.com.  Hardball Architects – Volume 1 (American League Teams)”, published in July 2020, is available in paperback and digital (Kindle) format at Amazon.com.  Hardball Architects – Volume 2 (National League Teams)”, published in April 2022, is available in paperback and digital (Kindle) format at Amazon.com.  “Hardball Architects” examines the trades, free agent acquisitions, draft picks and other transactions for the 30 Major League Baseball franchises, divided into a 2-volume set (American League and National League). All key moves are scrutinized for every team and Sabermetric principles are applied to the roster construction throughout the lifetime of the organization to encapsulate the hits and misses by front office executives. Hardball Retroactive”, published in June 2018, is available in paperback and digital (Kindle) format at Amazon.com. A cross-section of essays that I penned for Seamheads.com along with my Baseball Analytics blog spanning nearly a decade touching on subjects including "Taking the Extra Base", "General Manager Scorecard", "Worst Trades", "BABIP By Location" and "Baseball Birthplaces and the Retro World Baseball Classic". Rediscover your favorite hardball arcade and simulations in "Play Retro Baseball Video Games In Your Browser" or take a deep dive into every franchise's minor league successes and failures in relation to their major league operations in "Minors vs. Majors". “Hardball Retrospective” is available in paperback and digital (Kindle) format at Amazon.com. Supplemental Statistics, Charts and Graphs along with a discussion forum are offered at TuataraSoftware.com. In Hardball Retrospective, I placed every ballplayer in the modern era (from 1901-present) on their original teams. Using a variety of advanced statistics and methods, I generated revised standings for each season based entirely on the performance of each team’s “original” players. I discuss every team’s “original” players and seasons at length along with organizational performance with respect to the Amateur Draft (or First-Year Player Draft), amateur free agent signings and other methods of player acquisition. Season standings, WAR and Win Shares totals for the “original” teams are compared against the real-time or “actual” team results to assess each franchise’s scouting, development and general management skills. Don Daglow (Intellivision World Series Major League Baseball, Earl Weaver Baseball, Tony LaRussa Baseball) contributed the foreword for Hardball Retrospective. The foreword and preview of my book are accessible here “Hardball Retrospective - Addendum 2014 to 2016” supplements my research for Hardball Retrospective, providing retroactive standings based on Wins Above Replacement (WAR) and Win Shares (WS) for each "original" team over the past three seasons (2014-2016). Team totals from 2010 - 2013 are included for reference purposes. “Addendum” is available in paperback and digital (Kindle) format at Amazon.com.  Contact me on BlueSky - @hardballretro.bsky.social

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