Modern Season Disk Generation for Earl Weaver Baseball 1.5 – Lahman, R, and SeasonTool Integration

R Studio

The SeasonTool utility was created by Daniel Guenther in the late-1990’s to facilitate the creation of season disks for Earl Weaver Baseball 1.5 for the IBM PC (EWB). SeasonTool relies on CSV files derived from the Lahman baseball database. However, modern Lahman releases (including SABR Lahman 2025) differ significantly from the Lahman 5.1 schema that … Read more

Earl Weaver Baseball 1.5 – tutorial – create custom libraries with SeasonTool

I created a quick tutorial to discuss how to create custom libraries or season disks in Earl Weaver Baseball 1.5 for the IBM PC using Daniel Guenther’s SeasonTool utility. You can download SeasonTool from the Files section of my Facebook group, Old Computer Baseball Simulations. Here’s a rundown of the requirements: Earl Weaver Baseball was … Read more

A Saturday Night Baseball Chinwag with Authors Derek Bain and John Racanelli

Here’s a 3+ hour discussion on the Beatles Eternally YouTube channel about our book, “Hardball Retro’s Compendium of Baseball Video Games and Electronic Handhelds”. We talked about a wide variety of baseball sims, console, handheld, arcade and card & dice baseball games along with the designers, programmers, managers and broadcasters involved with the development of … Read more

Tony La Russa Baseball 3 – tutorial – create/edit teams

I created a quick tutorial to discuss how to create and edit teams in Tony La Russa Baseball 3. Here’s a rundown of the requirements: Tony La Russa Baseball 3 was developed by Stormfront Studios and published in 1995 by Stormfront Studios for the IBM PC personal computer, the third of four titles in the … Read more

Pro League Baseball ’94 – tutorial – create/edit teams

I created a quick tutorial to discuss how to create and edit teams in Pro League Baseball ’94. Here’s a rundown of the requirements: Pro League Baseball ’94 was developed and published by Micro Sports Incorporated in 1994 for the IBM PC personal computer, the second in a series of three Pro League Baseball games … Read more

Full Count Baseball 6 – tutorial – create/edit teams

I created a quick tutorial to discuss how to create and edit teams in Full Count Baseball 6. Here’s a rundown of the requirements: Full Count Baseball 6 was released in 1994 for the IBM PC. Visit www.lhgames.net to access Jason Leonard’s conversions of the Lance Haffner games to run on modern-day (Windows, Mac and … Read more

Tony La Russa Baseball II – tutorial – create/edit teams

Tony La Russa Baseball II front cover

I created a quick tutorial to discuss how to create and edit teams in Tony La Russa Baseball II. Here’s a rundown of the requirements: Tony La Russa Baseball II was developed by Stormfront Studios and published in 1993 by Strategic Simulations Incorporated for the IBM PC personal computer, the second of four titles in … Read more

Pro League Baseball – tutorial – create/edit teams

I created a quick tutorial to discuss how to create and edit teams in Pro League Baseball. Here’s a rundown of the requirements: Pro League Baseball was developed by Micro Sports Incorporated and published in 1992 by Interplay Entertainment Corporation for the IBM PC personal computer. Sequels were released in 1994 and 1997. I’m utilizing … Read more

APBA Major League Players Baseball – tutorial – create/edit teams

I created a quick tutorial to discuss how to create and edit teams in APBA Major League Players Baseball. Here’s a rundown of the requirements: APBA Major League Players Baseball was developed by Miller Associates and published by Random House in 1985 for the IBM PC personal computer and 1986 for the Apple ][. I’m … Read more

Tony La Russa’s Ultimate Baseball – tutorial – create/edit teams

Tony_La_Russa's_Ultimate_Baseball_front_cover

I created a quick tutorial to discuss how to create and edit teams in Tony La Russa’s Ultimate Baseball. Here’s a rundown of the requirements: Tony La Russa’s Ultimate Baseball was developed by Beyond Software and published by Strategic Simulations Inc. in 1991 for the Commodore 64 and IBM PC personal computers. I’m utilizing the … Read more